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Claims to integrate important elements from Red Dead Redemption 2 in GTA 6 game

As the anticipation of the GTA 6 version, Rockstar’s fans began to put their expectations and preferences for what the new game should include. Among the most prominent voices that have recently appeared calls to introduce some of the main toys elements of Red Dead Redemption 2, which is one of the most successful experiences of the world open in terms of realism and details.

One of the most required characteristics is the reputation system or moral influence, while the Grand Theft Auto series has been distinguished from its inception in extensive freedom of behavior, but it often ignored the idea that the player’s actions can have a permanent impact on the surrounding environment. On the other hand, Red Dead Redemption 2 presented this concept clearly as the player’s options and interactions affect the course of the story and even the end of the game.

According to the opinions of some players, it would be interesting to turn the main character of the GTA 6 into axial points that affect the course of events and change the view of the characters and the surrounding world, whether it is a ruthless criminal or a person seeking to achieve justice in his own style. The absence of real interaction with the player’s actions, such as ignoring people of violence, hours after it occurs, weakens the realism of the experience.

Another aspect that the fans demand is to build a sophisticated world inside the game over time. In Red Dead Redemption 2, the players have witnessed clear changes on the environment with the progress of the story, as construction projects were completed and the faces of the characters changed and the features of the towns changed. This type of dynamism creates a feeling that the world is vibrant and interacts with the actions of the player and with the passage of time.

Merge elements from Red Dead Redemption 2 into GTA 6 game

  • A reputation system or moral influence
  • A sophisticated dynamic world inside the game over time

On the contrary, the GTA games, despite their technical progress, were lacking in this dynamic. For example, a building is still under construction in GTA 5 as it was since the game released more than ten years ago without any progress.

Many hope that the GTA 6 will be a qualitative leap that combines absolute freedom in the style of play and the depth and details of the dynamic world with which the players interacted uniquely in Red Dead Redemption 2. While Rockstar has not yet revealed wide details about the playing mechanisms in the new part, these demands put a high ceiling for the audience’s expectations and re -ask a fundamental question which is, does the GTA succeed in combining pleasure Anarchism and narrative depth?

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